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The work utilizes the Internet and new media to present a form of “internet interactive installation.” The media integrates image recognition and projection technologies with electronic hardware as well as game-like interactive experiences. After the concept behind the work takes form, the technique that is presented seems to already have been quietly set, while hoping for viewers to see its appearance. Through projection, physical installation, and electronic sensors, a “Pinball Machine” commonly seen in Taiwan’s traditional night markets is simulated. It is similar to the ones seen in other countries.
During the residency period, I hope to gain the opportunity to exchange and create art together with artists from around the world. In addition to letting viewers experience concepts that I wish to convey, I hope that interaction with my works will cause them to smile and laugh. I have always believed the main reason that new media artworks can be widely accepted is due to the levels of “interaction.” Interesting interactions not only enable viewers to participate in a work through an enjoyable and stress-free manner, but also creates a willingness to understand the true concepts and implications behind every detail of a work.
Neuromancer, which is also the title of a science fiction novel published in 1984. by William Gibson During that time, the Internet hadn’t been invented yet. However, the novel was set in a futuristic world in which computer networks and advanced technologies controlled humanity. Narrating a bleak outlook, the novel described a degeneration of mankind caused by technology in the future, as well as pointed out a “psychological misalignment” of people. For my creative process, the Internet plays an important role. Whether on a spiritual level or as a title, Neuromancer accurately captures the essence of the artistic concepts behind this work
Title of the Creative Project
Hu Chin Hsiang